I'm a digital artist who tries to do at least one drawing per day. Most of my work is done directly in Photoshop using a Wacom tablet, but I sometimes work from pencil sketches. Though I mostly do portraits and character designs, I hope to one day work in animation.
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  • Did a low poly teddy.  The first is with a oren-nayar-blinn shader and the second has a cartoon shader.  I was pretty sure there was a way to change the color of the shadow and add a bump map with the cartoon shader, but I can’t find it.

    Working on a head model for my character, Molly.  It’s mostly an excuse to play with the subsurface scattering fast skin shader, but I really need to figure out topology.  I’m not quite sure what to do with the hair.  I can never seem to get the hair and fur modifier to work, so I might try to learn hair meshing.